Lloyd Harvey
UX UI - Product - Graphic - Designer
Intro
Key Skills Summary
15+ years of experience crafting engaging and impactful user experiences for games with expertise in UX/UI Style Guides and cross-disciplinary collaboration. Passionate about creating clean and accessible gaming experiences that delight players and mentoring junior designers to grow and excel in their careers.
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Experience
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October 2021 - March 2025 Senior UX & UI Designer
Scriptic - A mobile-first, narrative-led, start-up games company.​
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September 2019 - September 2021 Creative Lead
Roxor Gaming - Casino and Slots games company​
February 2015 - September 2019 Designer
Gamesys - Casino and Slots games company
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November 2014 - February 2015 Early Concept Designer: Immortal Unchained
Game Odyssey - AA PC game project​
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April 2014 - August 2014 Designer
Unit 9 - Design Agency making games for clients​
December 2010 - April 2014 2D Artist and Designer
Game Odyssey - F2P mobile games company
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UX/UI Design:
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User Research (including device usage analysis, interviews, testing)
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Wireframing & Prototyping (low-fidelity and high-fidelity)
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UI Design & Visual Treatments
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Information Architecture & Navigation Design
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User Interface Development (for mobile, tablet, web)
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Accessibility Design
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UX Style Guide Development & Maintenance
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Iterative Design & Refinement
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Icon Design
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Graphic Design
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Adobe Suite (Photoshop, Illustrator, Adobe XD)
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Figma
Project Management & Communication:
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Stakeholder Management
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Cross-Functional Collaboration
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Communication & Presentation Skills
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Mentorship
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Problem-Solving
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Pitch Deck Development
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Requirements Gathering
Technical Skills:
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Unity (specifically UI design and asset optimisation)
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Confluence
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Prototyping Tools (Adobe XD)
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Miro