Intro
I'm a UX/UI Designer with 15+ years of experience crafting intuitive, accessible, and scalable digital experiences across mobile and web platforms.
My approach is to not only meet a brief face-on but also get between the lines and fully understand the project and business needs so that I can deliver products that go beyond the immediate deliverables.
From mobile gaming to content platforms, I’ve led product initiatives from concept to delivery, collaborating closely with product, engineering, and content teams to shape cohesive, user-centred design experiences and systems.
Experienced in working in start-up environments, agencies, and large businesses. Open to remote, hybrid (based in London, UK), and freelance work.
Experience
UX & UI Designer
Cloth Cat Games - An Indie Games Dev Studio
Sept 2025 - Current
Senior UX & UI Designer
Scriptic - A mobile-first, narrative-led, start-up games company
Oct 2021 - Mar 2025
Creative Lead
Roxor Gaming - Casino and Slots games company
Sept 2019 - Sept 2021
Designer
Gamesys - Casino and Slots games company
Feb 2015 - Sept 2019
Concept Designer: Immortal Unchained
Game Odyssey - AA PC game project
Nov 2014 - Feb 2015
Designer
Unit 9 - Design Agency making games for clients
Apr 2014 - Aug 2014
2D Artist and Designer
Game Odyssey - F2P mobile games company
Dec 2010 - Apr 2014
Key Skills Summary
UX/UI Design:
-
User Research (including device usage analysis, interviews, testing)
-
Wireframing & Prototyping (low-fidelity and high-fidelity)
-
UI Design & Visual Treatments
-
Information Architecture & Navigation Design
-
User Interface Development (for mobile, tablet, web)
-
Accessibility Design
-
UX Style Guide Development & Maintenance
-
Iterative Design & Refinement
-
Icon Design
-
Graphic Design
-
Adobe Suite (Photoshop, Illustrator, Adobe XD)
-
Figma
Project Management & Communication:
-
Stakeholder Management
-
Cross-Functional Collaboration
-
Communication & Presentation Skills
-
Mentorship
-
Problem-Solving
-
Pitch Deck Development
-
Requirements Gathering
Technical Skills:
-
Unity (specifically UI design and asset optimisation)
-
Confluence
-
Prototyping Tools (Figma)
-
Miro
AI Tool:
-
GPTs
-
Photoshop Generative Fill