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Intro

Key Skills Summary

15+ years of experience crafting engaging and impactful user experiences for games with expertise in UX/UI Style Guides and cross-disciplinary collaboration. Passionate about creating clean and accessible gaming experiences that delight players and mentoring junior designers to grow and excel in their careers.

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Experience

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October 2021 - March 2025 Senior UX & UI Designer

Scriptic - A mobile-first, narrative-led, start-up games company.​

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September 2019 - September 2021 Creative Lead

Roxor Gaming - Casino and Slots games company​

 

February 2015 - September 2019 Designer

Gamesys - Casino and Slots games company

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November 2014 - February 2015 Early Concept Designer: Immortal Unchained

Game Odyssey - AA PC game project​

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April 2014 - August 2014 Designer

Unit 9 - Design Agency making games for clients​

 

December 2010 - April 2014 2D Artist and Designer

Game Odyssey - F2P mobile games company

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UX/UI Design:

  • User Research (including device usage analysis, interviews, testing)

  • Wireframing & Prototyping (low-fidelity and high-fidelity)

  • UI Design & Visual Treatments

  • Information Architecture & Navigation Design

  • User Interface Development (for mobile, tablet, web)

  • Accessibility Design

  • UX Style Guide Development & Maintenance

  • Iterative Design & Refinement

  • Icon Design

  • Graphic Design

  • Adobe Suite (Photoshop, Illustrator, Adobe XD)

  • Figma


Project Management & Communication:

  • Stakeholder Management

  • Cross-Functional Collaboration

  • Communication & Presentation Skills

  • Mentorship

  • Problem-Solving

  • Pitch Deck Development

  • Requirements Gathering


Technical Skills:

  • Unity (specifically UI design and asset optimisation)

  • Confluence

  • Prototyping Tools (Adobe XD)

  • Miro

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